Simcity 114: Commodities

Building houses, shops, together with factories for your Sims is important, but there's but hence much coin yous tin plough over notice extract from your world without causing them to riot. So for the adventurous mayor amongst expensive appetites, you're going to desire to ready industrial sources of income. To practice that, yous must kickoff acquire the basics of resources.

Resources

There are 5 primary resources available inward the game. When yous direct a urban inwardness site, in that location are varying levels of resources that yous convey a endangerment to role to brand ability and/or goods. Some cities convey no resources acre others are alluvion amongst all five.

  • Coal
  • Metal Ore
  • Crude Oil
  • Water
  • Wind

Resources don't concluding forever. Water aquifers together with petroleum deposits volition dry out upward together with coal together with metallic volition run out. Wind is the 1 resources that never goes away -- though it may wane from fourth dimension to time. But the others are temporary together with fleeting. Never mortgage the fate of your urban inwardness but on these resources together with the industries or hence them because when those resources run out, your economic scheme (and your city) volition collapse.

Manufactured Goods

After extracting these diverse raw materials from the ground, yous tin plough over notice hence procedure them into refined together with manufactured goods using smelters, factories, together with other trade-related ploppables. These processed goods tin plough over notice hence live sold to other urban inwardness sites or to the global marketplace to practice a novel beginning of cash (other than taxes) into your city.

  • Industrial Freight
  • Alloy
  • Refined Metal
  • Plastic
  • Processors
  • Televisions
  • Computers

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