Simcity 204: Commercial Planning

Mousing over the data push on the zoning HUD volition order y'all the next tips on commercial zoning:

  • Zone commercial to attract shops
  • Shops practice jobs
  • Shops sell goods to shoppers as well as tourists
  • Higher wealth shops cater to higher wealth customers
  • If a store can't sell plenty goods, it volition kicking the bucket abandoned

So commercial zoning is almost 4 things:

Jobs

The people who alive inward your town ask places to work. The convey 2 choices: commercial zones as well as industrial zones. It's the combination of the 2 that furnish a broad array of coin options as well as maximize your city's operating revenue.

Happiness

Happiness is provided past times parks as well as purchases -- namely trips to Simkea as well as Sim, Bath, as well as Beyond. In this way, residential as well as commercial zones feed off of each other, thence y'all desire to kicking the bucket on them close to 1 another. Ideally, y'all desire to interlace them together to minimize traffic. In addition, neither zone pollutes. So if y'all segregate your RC neighborhoods away from your industrial, y'all tin preclude illness: a telephone commutation origin of unhappiness.

Boutiques

Catering to the rich as well as famous, upscale boutiques are the kickoff pace inward advancing toward skyscrapers. This crucial kickoff pace is accomplished past times placing parks close low-density commercial zones. This volition increase their province value, encourage the structure of boutiques, as well as and thence attract high-wealth Sims to your city.

Abandonment

If a store goes abandoned, y'all ask to retrieve to demolish it thence it doesn't teach a haven for criminal offense as well as firebugs.

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