Simcity 121: Achievements

As yous tin privy imagine amongst whatever on-line game, at that topographic point is a laundry-list of achievements that yous tin privy satisfy to earn trivial well-done icons. I'll live getting into roughly of the harder ones to a greater extent than in=depth later, but for now, hither is a listing of the ones that were announced during Beta #2:

City Management

  • Sand Through My Fingers
    Total expenses: 15,000§+ per calendar month
  • Money Cube
    Total income: 15,000§+ per calendar month
  • Good Credit
    Pay off 1,000,000§ inwards bond debt
  • Multi-Millionare City
    10,000,000§ inwards treasury
  • Suburbitopia
    500 Residential buildings
  • Busy Downtown
    100 Commercial buildings
  • Industrial Revolution
    100 Industrial buildings
  • Big Government
    Place every module on a unmarried City Hall
  • Quid Pro Quo
    Place every module on a unmarried Mayor's Mansion
  • Suburb City
    10,000 residents
  • Population Boom
    50,000 residents
  • Metropolis
    100,000 residents
  • Jumbo Region
    500,000 residents
  • Mega-Region
    1,000,000 residents
  • My Favorite Mayor
    Approval rating: >75% for 24 hours
  • Worst.Mayor.Ever
    Approval rating: less than 50% for 24 hours
  • Best Mayor Ever
    Approval rating: >95%

City Services

  • Reolving Doors
    Release 25 criminals due to overcrowding
  • Bad Move, Creeps
    Capture 1 criminal
  • Redemption of the Sims
    Rehabilitate fifty criminals inwards ane solar daytime
  • SimCity University
    One academy amongst every module
  • No Child Left Behind
    20 schoolhouse motorbus stops
  • High Tech Fire Fightin'
    Build all three:
    • hazmat garage
    • fire helipad
    • fire marshal component to a large burn station
  • Only You Can Prevent City Fires
    Extinguish xi fires inwards ane solar daytime
  • You're on Fire
    Extinguish a hazmat burn
  • Green Plumbobs
    Pick upwards 10 tons of recyclables inwards ane solar daytime
  • Dump City
    Store 560 tons of garbage inwards your dumps
  • Garbage Man
    Pick upwards 10 tons of garbage inwards ane solar daytime
  • Medical Miracle
    Treat 200 sick Sims inwards ane solar daytime
  • EMT ASAP
    Treat fifty injured sims inwards ane solar daytime
  • All-Powerful City
    One of each ability beginning inwards a percentage (coal, oil, wind, solar as well as nuclear)
  • Super-Powered
    300 mW/hr of ability ask
  • Ick or Treat
    200 kgal of sewage treated at a establish inwards ane lx minutes
  • Sewage Stuffing
    Clear sewage using solely pipes (10,000 or to a greater extent than residents)
  • Main Attraction
    300 depression wealth tourists satisfied inwards ane solar daytime
  • Sunday! Sunday! Sunday!
    Run a successful stadium resultant
  • Cruisin' Along
    2,000 citizens on cruises inwards ane solar daytime
  • A Streetcar Named SimCity
    1,000 citizens on streetcars inwards ane solar daytime
  • All Aboard
    1,000 citizens on trains inwards ane solar daytime
  • Sludge-Free H-2-0
    500 kgal of cook clean H2O inwards ane lx minutes
  • Aqua Max
    100 kgal/hr of H2O ask

City Specialization

  • You Mean Business
    Set upwards each headquarter
  • Sin City
    One of each casino
  • Electrical Magic
    Assemble 4,000 crates of processors inwards a solar daytime
  • Penny Slots
    Total revenue: 200,000§ from casinos
  • King Coal
    Extract 100 tons of coal
  • To Be, Ore Not to Be
    Extract 100 tons of raw ore
  • Blast Furnace
    Smelt 100 tons of metallic
  • All Oiled Up
    Pump 10,000 barrels of unsmooth crude oil inwards a solar daytime
  • Refined Tastes
    40 barrels of fuel as well as forty crates of plastic inwards a unmarried urban nub inwards ane lx minutes
  • A Lot of Lots
    6 unique storage lot types inwards whatever merchandise depot or port
  • Trading Empire
    Export 250,000 shipments (global market)
  • Moving Pictures
    Assemble 100 crates of TV's inwards ane solar daytime inwards ane urban nub
  • Specialist First Class
    Press the "Guide Me" push clitoris

Zoning

HD = high-denisty, LD = low-density
HW = high-wealth, LW = low-wealth
C = commercial, R = residential, I = industrial, HT = High-tech

  • Apartment Rows
    50 HD/LW/R buildings
  • The Big (Insert Fruit Here)
    50 HD/LW/C buildings
  • Billionarie's Playground
    10 HD/HW/R buildings
  • Skyscraper Magnet
    10 HD/HW/C buildings!
  • Technophile
    40 HD/HT/I buildings
  • Elite Estates
    50 LD/HW/R buildings
  • Office Parks
    50 LD/HW/C buildings

Region

Note: these achievements are specific to the region, non but your city.

  • Llamahound
    Receive a unmarried motorbus from a vecino 100 times inwards a twelvemonth
  • Godfather
    50 crimes inwards ane calendar month (5,000+ residents)
  • Extraditions
    Capture fifty criminals inwards neighboring cities
  • A Burning Region of Fire
    Extinguish fifty fires inwards a solar daytime
  • Time to Relocate
    Have 200+ garbage issues at in ane lawsuit
  • Team Mayor
    Grant approvals for 10 buildings
  • The Philanthropist
    Give 200,000§+ to a vecino
  • Make Sure You're Grounded...
    Simultaneously supply ability as well as H2O to a vecino

Secret

  • Bronze Anniversary
  • Silver Anniversary
  • Golden Anniversary
  • Dug Too Greedily as well as Too Deep
    Completely upgrade a basic coal mine until it collapses. Unlocks earthquake disasters.
  • What Goes Up Must Come Down
  • Laboratory Outbreak
  • Mayor Yuck
  • What's Cookin'?
  • We Are Not Alone
    Visited past times aliens
  • Blowin' inwards the Wind
    5 air current turbines (unlocks tornado disaster)
  • 2 Kilometer Island!
    Have a meltdown at a nuclear ability establish inwards your city. Achieved past times having uneducated Sims function the plant.

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