Simcity 455: Wind

Wind is solely practiced equally a root of power. You can't bottle it as well as sell it similar you lot tin the other resources, exactly that doesn't arrive whatever less valuable. Selling ability tin locomote a perpetual root of income inwards cities that plop downwardly inwards a current of air tunnel. Almost every metropolis has current of air levels fast plenty you lot tin develop current of air turbines to generate ability to feed the buildings of your growing city.

Regional Information

The best percentage for current of air is, yesteryear far, Horizon Archipelago. These windswept islands are magnets for current of air turbine manufacturing as well as tin easily render all of your ability needs -- as well as produce it cleanly. The metropolis sites inwards this percentage average a enterprise marking 2 rating inwards wind.

The opposite of this is Whitewater Valley, where the average current of air marking rating for a metropolis site is less than one. Luckily, they stimulate got plenty of coal as well as crude oil to encompass their loss, exactly that's going to brand for 1 smokey valley.

Best Cities for Wind

Ceylon Steppes, Hokusai Cliffs, as well as Triton Valley are the solely iii cities that stimulate got marking 3 current of air power. All iii are located inwards Horizon Archipelago -- the most wind-rich percentage (per capita) inwards the game. At marking 3, current of air levels are as well as then blustery that you lot never stimulate got to worry close putting upward whatever other type of ability plant.

Worst Cities for Wind

Riverbend, Elm Grove, as well as Twain are all located inwards Whitewater Valley -- as well as all iii are ranked marking cypher inwards the current of air category. The begin 2 at to the lowest degree stimulate got option sources of power, exactly Twain is a barren as well as desolate place that does non welcome humans.

Wind Power Generation

Wind turbines come upward inwards iii sizes -- the most expensive of which is a tall, cylindrical turbine that spins sideways instead of some similar a windmill. This tubular pick is the best 1 -- it generates the most ability per simolean as well as takes upward solely slightly to a greater extent than infinite than the marking 1 module that comes amongst the current of air ability plant.

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